All items explained. All the optinal items are depending on lane, enemy team comps ect, and how you want to play the game.
I max 1 instead of 4 because of the vortex combo, crazy damage if you get multible enemies in vortex.
Left -> Right (After HSB)
I
Monster Rounds
ONLY BUY WHEN YOU ARE HARD PUSHING TOWER OR GETTING PUSHED IN.
I
Headshot Booster
Great for earlygame damage
I
Extra Charge
2x bells + damage
I
Mystic Burst
More damage + component for tankbuster
II
Active
Guardian Ward
Can swap this with enchanter`s if you need spirit res. I like getting it for divine later & saving teammates
I
Extra Spirit
More damage
II
Improved Spirit
More damage for bells
I
Rebuttal
ABAMS, BILLEH ECT :)
I
Extra Regen
When around 50%hp
I
Active
Healing Rite
If you are 1hp and you cant base
II
Reactive Barrier
Vs alot of cc in lane
Left -> Right
I
Imbue
Mystic Expansion
On door for alot of door plays (I usualy get this after lane for walker doors)
III
Active
Cultist Sacrifice
Good stats eat large camps
II
Active
Slowing Hex
Combo with your ulti, get early if needed (can skip if needed aswell)
III
Active
Knockdown
If they have alot of flyers + channel ultimates like seven (Combos well with your cart + door combo)qqqqqq
III
Rapid Recharge
More bells = more damage
II
Enduring Speed
Moving around the map + they have slows
II
Enchanter's Emblem
Spirit res + damage & cdr
II
Spirit Shielding
vs spirit burst
III
Counterspell
If they have alot of ultimates you can counterspell (Lash, pocket, infernus, geist, paradox ect)
III
Veil Walker
Better fortitude, if you wanna roam alot and never base
Left -> Right
II
Imbue
Compress Cooldown
cdr good
IV
Active
Vortex Web
Can go echo instead (Combo this into your cart)
III
Superior Cooldown
MORE CDR
IV
Active
Divine Barrier
If they have alot of debuffs like pocket ulti ect
IV
Transcendent Cooldown
Get after your actives, for lower active cds
III
Active
Silence Wave
Still testing (Can silence heros like yamato pocket when they leave ultimate)
III
Active
Decay
vs heals, like moe, kelvin, abams ect
III
Active
Warp Stone
Help with living and catching people with your ultimate + warp cart
III
Active
Debuff Remover
If they have alot of debuffs and CC
III
Active
Rescue Beam
If they got catch heros
Good
III
Tankbuster
Really good item, more damage
IV
Spirit Burn
If they have alot of heals
III
Greater Expansion
More range to catch people in your vortex (And door range + bell range)
IV
Boundless Spirit
More damage lategame (Can get spirit burn if they have alot of heals instead)
IV
Imbue
Active
Echo Shard
Enemy perma stun, sell cultist or smt for it
IV
Plated Armor
If you insta die vs m1
IV
Spellbreaker
If you insta die vs spirit nukers
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